I stayed up late last night to crank out a couple new bits of help for newcomers. I’m really excited about ARIS 2 being out of beta, and want to find ways to give as much help as I can to newcomers and those making the transition from ARIS 1.
New in the manual
- Organization of the topics!
- Game Object Factories (let’s just call them factories)
- Revised Objects, Triggers, and Scenes (basic conceptual model)
An illustration of a very basic tutorial already in the manual: How to Make a One Stop Tour. If you’re making your very first ARIS game, this tour will help you build knowledge to get something small working. The videos let you see how to get there as an author in the Editor and what this tour looks like to a player in the App. On the way, it goes through some of the very basics and UI of both.